Chapter 1 Part 3 - Development update




Hi everyone, and good day to you,

It's been a long time since I posted a dev log here, but I post a weekly log on my Patreon account. I'll share the log here today since we are closing on the end of the version. In a few weeks, I'll better understand how much is left to finish this.
It's been a productive week. I am continuing to produce renders for the last scene. I managed to create a significant number of renders. I am trying to push myself to complete this as soon as possible. The render count for this version is getting big, and we're at the 1600 mark now. I can say that I finally reached the fun part of this scene, where things get interesting. I am testing various products to get the exact look I need. Sometimes you can "waste" half a day to find the right look for what you want, but in the end, it's always worth it. While taking the photography course, I can already implement some ideas in the game renders. However, achieving the same thing in real life can be very expensive.

Here is an example from the scene:
This is unedited raw material.

Visual status:
Static renders: 1600⬆️
Animations: 9


Thank you for reading and have a great weekend.
DC

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